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Addcomponent

WEEK3 |UNITY 2D | Timer part.2

Posted on May 18, 2018May 18, 2018 by 김효빈
4
Timer
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Timer | Fields | Bool
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Timer | Properties | set
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Timer | Methods | Update() | Run()
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Timer Test | Start() | gameObject.Addcomponent() | Time.time
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Timer | AddComponent<>() | Result
Posted in Coursera, Game, Introduction to C# Programming and Unity, ProgrammingTagged Addcomponent, timerLeave a comment
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