UNITY TUTORIAL | PROJECT | SPACE SHOOTER |13. Audio

2
Audio Clip
3
adding “Audio Source” to GameObject
4
adding “Audio Clip” to “Audio Source”
5
deselecting “Play On Awake” for Player’s Audio
6
Audio Source | Play on Awake

 

7
Adding “Audio Source” to GameObject

 

8
adding codes to “Game Controller” script to use “Audio Source” Component
9
adding “BGM” to “GameController” GameObject
10
Balancing Audio 1
11
Balancing Audio