Creating Canvas & UI TextChanging “Anchor” of UI TextChanging “Anchor” to “Top-Left”adding codes to “Game Controller” scriptadding Text UI to “Game Controller” script as a referenceAdding Codes to “DestroyByContact” script | making a reference of “Game Controller” to use “AddScore” Functionsetting Score Value in Asteroid PrefabCreating “Game Score” Script
Another way of setting Score UI
Game Score ScriptAdding “Game Score” script to Text UITagging UIadding codes to increment score after destroying a hazard
creating UICanvas is created automatically when UI elements are createdCanvas Render Mode | Screen Space – OverlayCanvas Render Mode | Screen Space OverLay | UI automatic resizingPixel PerfectCanvas Render Mode | Screen Space – CameraCanvas Render Mode | Screen Space – Camera | Filling Camera’s View PortCanvas Render Mode | Screen Space – Camera |beloing to FrustumCanvas Render Mode | World SpaceCanvas Sorting Layer | Orde in Layer