Cube Objectdeselection in the inspectorchanging transform of CollectableAttaching Script toPublic Variable | Transform.Rotate()Rotating CubeAdding time.deltaTime | Frame IndependentSmooth Rotation with time.deltaTimeTrying to make PrefabsMaking PrefabsLocal ViewGlobal ViewMoving GameObject in Global ViewPutting Prefabs | Values of PrefabsChanging Values in Prefab OriginChange applied to every PrefabPickUpsCreating Material to Change Color of PrefabApply the Material to an instantiated prefabApplying change to every prefabChanging Color of