Cube Objectdeselection in the inspectorchanging transform of CollectableAttaching Script toPublic Variable | Transform.Rotate()Rotating CubeAdding time.deltaTime | Frame IndependentSmooth Rotation with time.deltaTimeTrying to make PrefabsMaking PrefabsLocal ViewGlobal ViewMoving GameObject in Global ViewPutting Prefabs | Values of PrefabsChanging Values in Prefab OriginChange applied to every PrefabPickUpsCreating Material to Change Color of PrefabApply the Material to an instantiated prefabApplying change to every prefabChanging Color of
Empty GameObject as Folder in Hierarchy3D Object | Cube | WallDuplicating GameObjectDuplicating GameObjectDuplicating GameObjectRolling a Ball in the Play Field