UNITY TUTORIAL | PROJECT | Roll a Ball | 1. Setting up the Game

Roll a Ball

Setting up the Game

2
Creating a new project
3
3D Object | Plane

 

4
Resetting Transform of GameObject

 

5
Edit – Frame Selected
6
Seeing GameObject in Scene view with “Frame Selected”
7
Gizmos – Show Grid
8
No Grid Line

 

9
Creating “Sphere” GameObject as Player

 

scale
Changing Values
10
Edit – Frame Selected
11
Sphere | Transform
12
Sphere | Transforma | Position | Y value
13
Directional Light | Material | Background
14
Changing Color of Material
15
Checking Material in GameObject | Default Material

 

16
Applying Material to GameObject

 

18
Wrong Direction of Directional Light
19
Changing Rotation