Unity | Project | FPS Tutorial | 1. Start Posted on September 26, 2018September 26, 2018 by 김효빈 Creating Cubs | Extracting Textures\ Adding Texture | Material Created when adding texture to game objects, materials from the textures are created automatically Creating Material First Adding Texture to Material Created Before Texture | Tiling RigidBody | Transform.rotation.z 45 degree Falling Cube when the angle is too good, the physics is not working perfectly Transform.Rotation.z 20 degree Physics Working Snap Setting Snap Setting with Control key pressed, we can move Game Objects by specific units Creating Wall | Texture | Tiling Creating Set of Wall with two different textures Adding First Person Player | Physics Working Adding Gun Walking with Gun